Sunday, August 29, 2010

Prototyping in C++

I have been playing around with the 2dBoy Framework which uses C++ and SDL. I have been prototyping a new FIFO system to handle different requests that come from the enemies so everyone gets a chance to move, fire, etc. I am currently working on the movement code so each enemy can fly a unique route. Hopefully, I'll have a new version of Old Skool up on Game Jolt soon.

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