Tuesday, January 3, 2012

Check Out Replica Island

While cruising around the internet looking for Android game examples, I came across Replica Island a game designed by Chris Pruett. He has a couple of youtube videos: Google I/O 2009 – Writing Real-Time Games for Android and Google I/O 2010 – Writing real-time games for Android redux. I highly recommend aspiring game developers to watch these. He is an experienced game developer and you can learn a lot from what he has to say. He talks about Game Engine Architecture, which I found particularly interesting. He also talks about using three threads to run your game, an input thread, a rendering thread, and a game thread. I think this is key to getting good performance on a mobile device. Chris also has a Replica Island blog, check it out, especially some of the older articles.

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